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Free Fire Rampage - CFX & Chara Lookdev

On this project I did the lookdev of two characters : Tyrian and Rain, as well as the Fire and Thunder version of the main character clothes

But I mostly worked as a CFX artist on this trailer.
I did the cloth simulation in collaboration with Mélanie Petit and Louis Clémenceau, using Marvelous Designer. Hair simulation was done by Yann Meesen and Zoé Banthegnie in Houdini.

I'd like to thanks Capsule studio for the opportunity to work on this trailer :)

"Free Fire" Rampage : United , Cinematic Trailer

I did the lookdev of the character on the left using 3ds Max and Vray

I did the lookdev of the character on the left using 3ds Max and Vray

I did the Thunder Variant of the main character, and the character at his right. Lookdev done in 3dsMax with Vray

I did the Thunder Variant of the main character, and the character at his right. Lookdev done in 3dsMax with Vray

Fire Variant of the main character, Lookdev done in 3dsMax with Vray

Fire Variant of the main character, Lookdev done in 3dsMax with Vray

Thunder Variant of the main character, Lookdev done in 3dsMax with Vray

Thunder Variant of the main character, Lookdev done in 3dsMax with Vray

First Character I worked on, we received the model and some of the textures from the client, We had to make everything match to the concept in 3ds max /Vray, as well as doing the groom on Ornatrix

This is the Fire variant of the main character. I was in charge of doing the lookdev of the cloth. Skin texturing was done by Alfred Mathieu. We had to make everything match to the concept in 3ds max /Vray, as well as doing the groom on Ornatrix

This is the Thunder variant of the main character. I was in charge of doing the lookdev of the cloth. Skin texturing was done by Alfred Mathieu; We had to make everything match to the concept in 3ds max /Vray, as well as doing the groom on Ornatrix

Last Character I worked on, we received the model and some of the textures from the client, We had to make everything match to the concept in 3ds max /Vray, as well as doing the groom on Ornatrix

Cloth Simulation was done using Marvelous Designer

Matching the movement of the cloth to the tornado created by the villain character was quite a challenge in this shot.

Cloth simulation of the coat and necklace was done in Marvelous Designer